Karrell turns out to be a bit of a man-bear-pig; and all jerk. Sophie learns how hard it is to rage and run. Mason learns it's even harder to keep up with her. Benadyl learns that sometimes the party must split. Level-headed Emen shows some fire. Johnny takes a bear of a risk.
Last chance to figure out the Mystery of the Levers before the gang does! Spoiler alert: it involves a lot of Mason running around. Thrill to the extended bit where the group inventories their treasure! Chill as they pay Richard--in copper pieces! Spill? as they...ignore a blue glow? Summaries are hard sometimes.
For the first time in a while, DM Matthew manages to remind everyone their characters are mortal, and should fear death. And for the umpteenth time, he reminds them of the rules--how spells can be cast at different slot levels, etc. I don't want to spoil everything in the blurb, but leather maid outfits feature strongly in this episode.
The old classic, fighting goblins! Also, everyone mentions the oeuvre of The Lonely Island. Sophie gets frustrated by not raging in a fight, and Johnny continues his assault on good sense. Emen relinquishes the Decision Stick, Benadyl offers sage advice--Mason and Richard are also present.